Wednesday, May 7, 2008

Week 3 Update

Hi all

We're half way into week three and things might be getting a little tense. Lets all try to breath and be focused.

Here's a summary of the progress to date.

Concept:
  • All tasks of the Concept team are now completed, team members have moved on to help with production.
Production:
  • All models are now complete, the only thing left now is to split up the puzzles.
  • Textures are almost add defined - models will all have rough textures by the end of today
Engine
  • The engine team has done a lot of research and solved a lot of problems, like importing files, sound, etc
  • Part of the engine team has started setting up the levels to be ready for upload of the assets
Problems we're currently facing are mainly relating to the engine side of things.
  • Need to solve the workings of the puzzles
  • Need to solve lighting
  • There is a bottle neck at the exporting of files from Maya to be placed in the engine as we can only perform this on one computer - need RMIT IT admin to install plugins on to the computers
  • Testing in the engine has been hindered by the lack of ready for import models
  • Refinement of models and textures are also held back as the production team is waiting for feedback after the testing
We are currently working at resolving these problems and have decided on two possible solutions. A decision will be made in the next 30 minutes:
  1. Hassle the IT admin further to get the plugin installed, and find a solution to the lighting problem. If this is not achieved within the next half hour, then move onto point 2
  2. Models for level 1 need to be remade in Constructor, which will be more work on production but can solve the lighting issue and ease the workload on the exporting of files from Maya
Stay tuned for the exciting outcome.

By the way, the image gallery has been updated with images of concept art and work in progress models.

There is an animation class tomorrow morning with David, can everyone please take this into consideration and put in more time this week to work on the project. I will be collecting everyone's intended working hours for Friday, Saturday and Sunday.

THANKS!!!

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