Wednesday, April 30, 2008

More updates for Week 2

The THOR server is ready! The team leaders are in the process of creating the appropriate folders for each team, we will give you login instructions first thing tomorrow (Thurs) morning.

A few things to note:
  • Team leader meeting Thurs (30/4) 9:30am. Please arrive on time as David will be conducting a class in the morning so we need to be done before that.
  • Team leaders need to complete a production schedule for his/her team with milestones planned.
  • Please make sure you're following the file naming conventions when you save your files.
  • We now have another sound producer on board and hopefully more. They will be attending the group meeting on Monday - Concept and Engine leaders be prepared to brief them
  • Every Monday morning will be a group meeting at 9:30am. During which we want each team to do a little show and tell and update everyone on their progress - visuals are important.
  • If you're experiencing any problems or have any issues, please raise them early and seek solutions. Communication is the key! Approach your team leaders first, then the producers and/or director if it cant be solved at the team level.
  • Each morning's team meetings are important for everyone to raise any questions, plan the day's tasks and goals, and collate common issues.
  • Minute takers from each team are also responsible for documenting - write down all the questions and problems the team have, as well as the answers once they're provided. This should be the first point of reference for the future.

Once again, a big fat GOOD WORK!!

Week 2 update & schedule

Thanks everyone to all your hard work so far this week! Tuesday was a very productive day and we're so pleased with the amount of work that was completed in just one day. You guys are awesome! Please keep up this great momentum and good work.

The schedule for the rest of week two are as follows:

Wed 30/4
  • 9:30: Team Leaders Meeting
  • 10:00: Team Meetings
  • 10:30: Production & Engine teams session with Jeremy
  • Rest of day: Work on Project
  • The executives will be popping in today to check on progress. We will need to show
    • Block test
    • Maps and diagrams
    • Sketches
    • Any completed models and textures

Thursday 1/5
  • This is a full day of classes, so if possible please stay back after 5pm to do some work on the project

Friday 2/5
  • If possible, please come into the studio to continue work on the project.

Thanks again everyone to all the hard work!

ps. There is a chat box on the side of the blog, feel free to use that :)

Tuesday, April 29, 2008

Naming Convention

Naming convention guideline available now online. Please refer.

Full Speed Ahead - Week 2

Hi guys

I come bearing slightly bad news - we are running too slow!

So this week is going to be a real push to get things on the ball. Kathryn and I will be putting up a breakdown of daily working hours and a list of tangible results we expect from each team.

We know that everyone have other work to do too, but please remember that the next 5 weeks is essentially group project time, which means you'll need to manage your other work around the project schedule.

This is the schedule for Tuesday 29th. The rest of the week's schedule will soon follow:
  • Morning: Script writing class
  • Lunch: 30min
  • Afternoon: The Room Project
  • Rest of the day: project work
Expected Results

Concept:
  • Hand over flow chart and map to the other two teams
  • Half of Concept team - sketch up elements of the game with size, colour & texture information, to be passed on to the Production team
  • Other half of team - work on design document DUE NO LATER THAN THURSDAY
Production:
  • Start with texture of large generic elements such as sky, ground, etc
  • Model more detailed elements once sketches come through from Concept team. Create UV maps
  • Create textures based on UV maps
Engine:
  • Half of Engine team - mock up of terrain for rough block testing. RUN THROUGH TEST WEDNESDAY
  • Other half of team - help Production team with modeling

The Executive Producers will be in on Wednesday expecting to see tangible results. We will need the block test ready, the document near completion (if not already completed), a significant amount of drawings and some models and textures.

Please make sure you keep a record of everything you discuss: meeting minutes, brain storming, rough sketching, scribbles on post-its & napkins, sudden brain waves at 3am. Don't rely on your brain to remember every thing, put it down on paper!

And one last thing. From now on at the start of each day will be a quick team leader briefing with the Producers, followed by a team meeting for each group in which you will plan the day's tasks, establish goals for the day, address problems, and just make sure everyone's on the same page. And remember - keep a record of EVERYTHING.

Hope I haven't made your brains explode. I know its a lot to take in, but we'll get there!

Wednesday, April 23, 2008

The hope of ruins

You have fallen into blackness. It's a total void, except for a single light. You move towards it. The closer you get the less defined it becomes. The air thickens. The darkness gives way to pools of light. The fog reveals little at first. Strange shapes appear. You hear noises. They attack you, surround you, then fade away. You run but go nowhere. At first nothing makes sense. Nothing is as it seems. The fog lifts as you continue. Beams of light reveal a broken world. You realise you are in a labyrinth. A labyrinth of ruins. Be careful how you proceed. There are hidden dangers. And hidden clues. Strange faceless figures. Talking in riddles. Are they friend or foe? You feel trapped. You sense that there is an impending doom. Risks must be taken. But where do you go? And how do you get there?
Nothing is as it seems.
And time is running out.

LETS GO!

Hi everyone!

Welcome to T.H.O.R project blog! Its going to be a very full on 4 and half weeks ahead.

Firstly, Please check the blog, the Google Calender and the white board in the studio regularly for updates and upcoming agendas.

Things to note:

  • The blog and the calendar will be accessible and updated by the director and the producers.
  • We have a Google account, which we will use for file storage. Files may be downloaded by everyone.
  • The Google account is also access to the calendar and email, so please take care when accessing the account. Files may ONLY be uploaded/deleted/changed by the director and producers, and likewise the email and calendar should only be access by these three people.
  • You are required to keep a timesheet of the hours you work. These must be submitted to your team leaders every Monday for the previous week. Team leaders will then submit to the producers. A template of the timesheet is available in the document section of the Google account.
  • Each team is required to hold regular meetings and take minutes, which will also be submitted to the producers on a weekly basis. Minutes template is also downloadable via Google.
Good luck and happy project making!!!